Recently, I’ve wanted to get back into doing some vector illustrations and I was inspired to do a character illustration based on the indie horror game, “Sally Face“, created by PortableMoose. Going into this, I really worked on refining my sketch before taking things over to the digital realm. I also had time to record a bit of my process which was a lot of fun: https://youtu.be/OF8qUrjQjNs
Stereohype, a London based graphic art label and online boutique, held their annual button badge competition for a new series of designs to be added to their growing collection. These designs were inspired by my love of both lowbrow art and food. I created these illustrations with ink and watercolor. The bacon and egg skull became one of their new single button design winners.
There is no question that art and technology now coexist in a way that was unimaginable decades ago. For many, advancing technology was seen as something rooted in math and science and the creative fields were largely reduced to physical means. In 2018, it’s easy to see how technology has had a positive impact on many creative fields from art, to music, to photography.
Rather than replace the artist or limit one’s creative scope, technology has opened up options for artists that weren’t available before. As stated in the article, David Hockney was able to use the IPad Pro to create stunning images where, previously, he used oil paint. With emerging and new technology, artists are given the ability to try out new techniques and hone their skills for a new environment. I see art and technology as both ever-changing and both working interdependently will produce some amazing results.