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Wolf’s Bane Cider

Recently, I decided to create a can label for fun as a way to get back into product design while incorporating digital illustrations.

My partner and I have been trying to expand our beer palates by checking out local breweries and trying buying interesting looking beer flavors whenever we get the chance. So far, we haven’t had much luck finding a flavor or variety that we like – with the exception of blackberry cider.

I decided that it’d be fun to create my own version of our new favorite drink. I wanted to stick with a monochromatic color scheme here and utilize royal purple as the focal point. As I was brainstorming on ways to illustrate the more tangy, fruity notes that blackberry cider tends to have, my partner told me a story about how he used to accidentally prick himself on blackberry bushes when he was a child. I thought it would be interesting to find a way to blend that in with the design and ended up settling on a slightly medieval/fantasy approach.

The sword and wolf illustration were both hand drawn before being refined and finalized in Illustrator:

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Post Malone Vector Illustration

2020 was a strange year for everyone, myself included, but one of the things I wanted to keep doing was expanding both my design and illustration skills as much as possible. That resulted in me tackling a new vector illustration for the first time in awhile.

I’ve always been widely influenced by music and I decided to make the focus of this project one of my favorite hip-hop artists, Post Malone. I’d drawn a traditional sketch of Post Malone a few years previous which I created in an angel motif. For this new piece, I thought it’d be fun to make a devil motif to pair with it.

I started off this project as I do with all my vector illustrations: I made an initial, hand-drawn sketch. I section off areas of the sketch that will make it much easier to vector once the image is scanned.

I then worked on the vector line work before adding color:

The final color stages went through two revisions and I also decided to add a background. The black hat ended up being more consistent with the vision I had and a better overall fit design-wise:

Overall, I feel like my process is more refined and that I can continue to work on more detailed, in-depth illustrations in the future.

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Pabst Blue Ribbon Can Design Contest

Pabst Blue Ribbon held their annual PBR Art Contest which I was inspired to enter. I started off by writing down concepts and ideas that I thought of while researching about the company. Based on both their website and social media accounts, it was clear that PBR prides itself on being a drink associated with community. I decided to revisit an old art concept I had and give it an update. Here are some of my initial sketches and the first concept:

I eventually decided I wanted something more engaging so I made skateboarding the main focus. Here are the second set of sketches:

And the final can design:

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Banners created for OTW

Over the summer, I was selected to be a graphic design volunteer for the Organization for Transformative Works (OTW) Communications department. The Communications team is the central information distribution arm of the OTW, responsible for distributing information to the general public, the media, fans, and other organizations. Communications is also responsible for posting content to the main OTW blog (tw.org), as well as cross-posting content from the OTW blog onto AO3, social media, and other OTW outlets.

As part of the volunteer committee, I was tasked with creating banners to be used on the main OTW blog site that adhered to company branding standards as well as file specifications. I was responsible for the creative direction of the banners and all illustration work was created on my own.

The typewriter illustration separately. Image was sketched out on paper before I used Illustrator to create a vector image.

typewriter-01

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Sally Face Vector Illustration

Recently, I’ve wanted to get back into doing some vector illustrations and I was inspired to do a character illustration based on the indie horror game, “Sally Face“, created by PortableMoose. Going into this, I really worked on refining my sketch before taking things over to the digital realm. I also had time to record a bit of my process which was a lot of fun: https://youtu.be/OF8qUrjQjNs